Tuesday, January 23, 2007

RPG Silliness

As usual I try to keep abreast of the latest happenings in the world of the PSP and read PSP Updates every couple of days. One of the articles I read gave me fond memories of playing Diablo II and some of the games more unusual 'features'.

Killing a monster rewards you in a couple of ways; you get character experience, sometimes gold or the odd item. Fair enough, you would think. Except, why would a monster have gold or be carrying an item in the first place? The article on PSP Updates (Loot-drop paradoxes) has an amusing reference to the slaying of a dragon in World of Warcraft (WoW):

Warrior: And with this last arrow I kill you.
Dragon: Hang on a sec. Let me bottle up my blood first. You got a needle and tube handy?


Game developers go to a lot of trouble to make the game world believable only to make mistakes such as this. Of course the dragon could merely be carrying dragon's blood in a bottle, though it would raise the question as to where it obtained it and why it would be carrying it.

Battling in the Lord of Destruction expansion pack proved amusing as the number of small fliers that dropped either a very large weapon or full-plate armour was quite frequent. It begs the question as to why a mosquito would be carrying a potion in a bottle. Ah well.

till next time,

Alex.

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